• v4.3.2 34a40577b5

    v4.3.2
    All checks were successful
    CI / build-and-test (push) Successful in 1m50s
    Stable

    joeyr released this 2026-09-05 20:20:05 -05:00 | 24 commits to main since this release

    Fixed

    • A build the Item Import panel refused to show cost a card slot instead of
      moving down the list.
      Both item adapters truncated core to the top
      MAX_ITEM_OPTIONS and validated afterwards, so a row that could not be
      rendered left a hole rather than yielding to the next real build. The row
      that does this is not exotic: the producer publishes a one-item core for a
      game that completed a single item, coreItemIds is min(2) precisely to
      keep those out of an import, and they are common enough to land inside the
      top four — 236 of 555 champion-roles on the 16.17 file. Amumu jungle showed
      three cards with a fourth (Sunfire → Liandry’s) sitting unused directly
      below the cut; Briar jungle showed three with two valid builds stranded.
      Both adapters now walk the ranking and stop once four rows have passed
      validation. The floor is unchanged — one-item rows are still refused, they
      just no longer take a slot with them.
    Downloads