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released this
2026-10-16 19:21:25 -05:00 | 3 commits to main since this releaseAdded
- Lane matchup win rates on the champ select board and the scouting
report. Each of your team's rows shows that champion's win rate against
the enemy in the same lane, at the right edge beside the enemy column, with
the game count under it. It fills in as soon as both sides of a lane are
known, counts a teammate's hover, and follows the enemy if you move them to
a different lane. The scouting report shows the same number in the middle
of each lane, above the arrow. The numbers come from the counters file the
tier badges already use, so they need no new download. - Matchups under 100 games are weighted, and marked. At the sample sizes
the data has, a thin matchup is mostly luck: 13–4 does not mean 76%. Below
100 games the number is pulled toward what the two champions' overall win
rates predict, counting that guess as 50 games at zero real games and fading
to nothing at 100, so a matchup never jumps when it gets its hundredth game.
A weighted number is prefixed~and dimmed, a line under the board or
report explains the~, and hovering a number on the board shows the
actual record. A pairing with no games shows—. - The board's stale note covers matchups too. When last patch's counters
file stands in, the note now says the matchup win rates are last patch's as
well as the tier badges; the scouting report shows its own note.
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- Lane matchup win rates on the champ select board and the scouting