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released this
2026-07-20 18:42:33 -05:00 | 43 commits to main since this releaseSecurity
- The Riot API key is now encrypted at rest. It was stored in plaintext in
<userData>/settings.json; it is now sealed with the OS keystore via Electron'ssafeStorage(DPAPI on Windows) before it touches disk — stored as a taggedenc:v1:value and decrypted back to plaintext only in memory for the scout / harvest clients. A key written by an older build is read as-is and re-encrypted on the next settings save (transparent migration); a blob that can't be decrypted — e.g.settings.jsoncopied to another OS user or machine — is dropped with a warning instead of crashing. - Hardened the renderer Content-Security-Policy on all three windows with
base-uri 'none',form-action 'none',object-src 'none', andframe-src 'none'— directivesdefault-srcdoes not fall back to — closing the<base>-injection and form-exfiltration gaps.img-src https:is unchanged (op.gg serves the rune/item icons from its own CDN).
Changed
- CI now audits shipped dependencies (
npm audit --omit=dev --audit-level=high) as a gate step, so a known high/critical advisory in a production (runtime) package fails the build instead of landing silently. Scoped to production deps: build/dev tooling runs only on trusted CI/dev machines and never reaches a user.
Fixed
- Corrected a stale code comment on the
lol-item-setswrite-allowlist rule ("future items phase" → the item build import that shipped in 3.5.0).
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- The Riot API key is now encrypted at rest. It was stored in plaintext in