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v1.23.0
Stablereleased this
2026-09-24 23:36:51 -05:00 | 49 commits to main since this releaseAdded
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Follow-up questions remember the conversation.
/aufhocker query-chat
and/aufhocker espnff mcpused to start from nothing on every question, so
"what about next week?" had no idea what came before it. Now a question
asked within an hour of your previous one is sent with the questions and
answers before it. Each person gets their own conversation, per channel and
per command.new:Trueon either command starts over, and so does an hour
of silence or a conversation reaching 20 questions (every follow-up re-sends
the whole thing, so it cannot grow forever).A follow-up adds only what was said in the channel since the previous
question, rather than re-reading the last hour. Passingcontext:on a
follow-up still pulls that window, because asking for it is asking for it.Conversations live in a new
conversation_turnstable and are deleted as a
whole once their last question is older than the memory window. Set
CONVERSATION_MEMORY_MINUTESin.env.config(default60;0turns
memory off and brings back the old behaviour). -
Follow-ups are cached, so they stay cheap. Each conversation request
marks the end of the new question as a prompt-cache breakpoint, so the next
follow-up reads every earlier turn at about a tenth of the normal input
price. The cache lastsPROMPT_CACHE_TTL(default1h, matched to the
memory window;5mis the other option). Saving to the 1-hour cache costs
twice the normal input price once, so a question that never gets a
follow-up costs a little more than before, and every follow-up costs much
less. The cache only hits if the replayed turns are byte-for-byte what was
sent before, so each turn is stored exactly as it went out. The
claude/apisuccess line now logscacheReadInputTokens, the number that
shows whether it is working. -
Public answers become shared context. Pressing 📢 Make Public now also
records the answer, and every public answer in a channel is context for
everyone's next question there.query-chatsees them interleaved with the
chat.espnff mcpsees them and nothing else: it still never reads the
chat, and its prompt treats them as possibly out of date, with the fantasy
tools as the source of truth. Private answers never leave the asker's own
conversation. Public answers sit in a newpublic_answerstable and follow
RETENTION_DAYSlike chat. A long answer is trimmed to 1,500 characters in
context so one answer cannot crowd out the rest of the history. -
/aufhocker help, plus/aufhocker lol helpand/aufhocker d2 help
alongside the existingespnff help. There was no way to find out what the
bot could do from inside Discord except typing/aufhockerand reading
one-line descriptions. The general help lists every command that is turned
on (lol and d2 only appear when enabled) and points at each group's own
help. The group helps list their commands, show admin-only commands only to
admins, and answer even while the feature is off, saying so, since every
other command in the group refuses then.espnff helpnow also mentions
follow-ups and that it reads public answers.
Changed
- README corrected. The usage section still showed
/aufhocker query:<question>, which has not been the command for a long time (it is
/aufhocker query-chat query:<question>), and did not mentionespnffat
all. Both are fixed, and follow-ups, public answers, help and the two new
settings are documented.
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