• v1.0.1 82559881d1

    v1.0.1 Stable

    joeyr released this 2026-06-28 15:45:55 -05:00 | 151 commits to main since this release

    Documentation and repo-tooling only — no application behavior changes.

    Changed

    • README: tagged all code fences with a language and clarified the Settings panel description (scouting-report sections, and that disabling a section skips its Riot API lookup).
    • Trimmed the CLAUDE.md release section to defer to the shared Forgejo flow.

    Added

    • .markdownlint.json so the README/CHANGELOG lint cleanly (allows the collapsible <details>/<summary> sections; disables line-length for prose; scopes duplicate-heading checks to siblings).
    Downloads
  • v1.0.0 795c35b366

    v1.0.0 Stable

    joeyr released this 2026-06-28 15:31:29 -05:00 | 152 commits to main since this release

    First versioned release. Establishes version tracking and Forgejo releases as the ongoing workflow, and captures the full feature set built to date.

    Added

    • Version badge in the companion window header, single-sourced from package.json via Vite's __APP_VERSION__ define.
    • In-game scouting report overlay (Ctrl+Shift+X): per-player rank, champion mastery, and recent match stats via the Riot API, with progressive fill and configurable report sections.
    • In-game metrics overlay: live CS/min and item-gold-difference vs harvested tier-average benchmarks.
    • Defensive Bans helper that distinguishes "stats unavailable" from "no ban targets found".
    • Suggested Picks (counter-pick) section, revealed once champ select advances past the ban phase.
    • Settings panel controls for champion pool, meta-tier filter, overlay tracker, and scouting-report sections.

    Notes

    • Read-only against the League Client (LCU) — never writes to the client.
    • The in-game overlays' on-screen render has not yet been verified in a live match.
    Downloads